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satanicgoomba

23 Game Reviews

7 w/ Responses

HUGE prob.

I would've kept on playing till I beat it, but the third race would go "3...2...1...Failure..." what's up with that?

Whoopsie daisys!!!

Great Art and stuff but one problem! You forgot to code the URL links silly! Or maybe you just screwed up the code or something, All I know is they don't work.

Sabtastic responds:

Yeah. Noticed just as I posted it.
It works when I preview it in Flash, but as soon as it hits NG, it stops being clickable... <:C

Oh wells. :\

137

BECAUSE I PWN!!!

Hey Boco!

and cool game XD

I moved waaaaaaay too slow.

Looks like a cool game, but I really had no fun at all. All of the items and people were way too far away for me, speed up the character!

Magical-Zorse responds:

yep

No offense

But I didn't like it very much, I liked you trying though. Do you know how to trace bitmap?

Cursekyuubi responds:

Infact I do, but I don't.
I use Fireworks CS4 instead
for sprites,and just paste em into Flash.

Glitch

It was fun until I tryed Kyuubi, When I tried to turn Sakura hit me and I was on the ground and couldn't move. But when I played with Rock Lee it was wicked!

Cha0tic221 responds:

Mmmmk... uhm. Why did you review my demo a 7 while you reviewed this a 6? Lol I find that rather funny.

DAMN!

Awesome game guys =P I was sooo close to beating it on madness too, damn, bye then :D

Hey guys

Wasn't very useful for me but thx 4 trying, Here is a full correct script 4 movement.
onClipEvent(load) {
var speed:Number = 10;
var walk:Number = 0;
var grav:Number = 0;
var falling:Number = 0;
var jumped:Boolean = false;
var jumpHeight:Number = 15;
var touchingGround:Boolean = false;
var scale:Number = _xscale;
}
onClipEvent(enterFrame) {
if (!touchingGround) {
grav++;
this._y += grav;
} else {
grav = 0;
}}
onClipEvent(enterFrame) {
if (_root.ground.hitTest(_x,_y,true)) {
touchingGround = true;
} else {
touchingGround = false;
}}
onClipEvent(enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x -= speed;
this.gotoAndStop(2);
_xscale = -scale;
}}
onClipEvent(enterFrame) {
if (Key.isDown(Key.RIGHT)) {
_x += speed;
this.gotoAndStop(2);
_xscale = +scale;
}}
onClipEvent(enterFrame) {
if (jumped) {
falling += 0.5;
_y += falling;
if(touchingGround) {
jumped = false;
}
}else{
if(Key.isDown(Key.UP)){
jumped = true;
falling = -jumpHeight;
this.gotoAndStop(3);
}}
if ((Key.isDown(Key.UP)) and (Key.isDown(Key.LEFT))) {
this.gotoAndStop(3);
}}
onClipEvent(enterFrame) {
if ((Key.isDown(Key.UP)) and (Key.isDown(Key.RIGHT))) {
this.gotoAndStop(3);
}}
onClipEvent(enterFrame) {
if ((!Key.isDown(Key.UP)) and (!touchingGround)) {
this.gotoAndStop(3);
} else if ((Key.isDown(Key.UP)) and (!touchingGround)) {
this.gotoAndStop(3);
}}
onClipEvent(enterFrame) {
if ((_currentframe == 3) and (touchingGround)) {
gotoAndStop(1)
}
}
onClipEvent (keyUp) {
}

What?!

Great game but, British to join U.S. in War?!?! OUTRAGEOUS! U.S.A. waited several years before joining BRITAIN, and CANADA in war. sorry but you only get 7.

Con-Artists responds:

That was an actual headline from the original newspaper I photoshopped over. I'm not 100% sure what it's about either, it was an American newspaper and I'm fairly sure it was referring to the British joining the US in a state of war againt Japan.

Untwist your knickers a bit, bloody poms.

Workin on game. Always.

Sebastian Geldart @satanicgoomba

Age 29, Male

Game Dev

Ontario,Canada

Joined on 4/13/09

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